Lately I've been playing a game called Guild Wars 2. I like it's art style a lot, it's got a lovely art direction using paint strokes. It's proud of its art style and concept art, and shows it. Every loading screen, in fact.
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A Guild Wars 2 loading screen. |
This is fine. It's nice, in fact, the artwork really is nice, with lovely use of colour. ArenaNet, the developers of GW2, are known for hiring only the best of concept artists and it does show in the end result. The environments are, for the most part, quite stunning. There are, however, areas which are not quite there as well, such as the bottom screenshot. I feel like in that case, there is too much going on colour wise. Perhaps if they shifted the saturation around a little bit, or simply reduced the amount of colours. The bright, almost neon colours drown the character out entirely.
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Contrasting goodness. |